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Advanced [show]


Gunter Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Healer does. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gunter hails from a village terrorized by drow. He has had some formal painting training, and achieved minor success. He has achieved small success as a Healer.

Motivation: He is unsatisfied with his job; and many drow want him driven away

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Job, Enemies. Occupation: Healer

Voice: French accent

Attributes [hide]

Gunter Shipley, Male Human Cleric 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)16 (+3) 18 (+4)10 (+0)
Skills Animal Handling +7, Investigation +6
Senses Passive Perception 14
Languages Common, Aquan, Gnoll, Gnome
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Hartford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to cover his moderate length brown hair. His gray eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: The child of a Farmer, who enjoyed hunting, Randal was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and he wants to get laid

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Family, Has a crush. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Randal Hartford, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Athletics +4, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. He has a red handlebar mustache and slicked back red hair. His fierce violet eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the north his family was never financially stable. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theobald's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Religious, Poor. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Theobald Blackwood, Male Human Fighter 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5

Possessions: 40 pp. Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Bristol, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears baggy brown pantaloons and a blue scarf. His whole body is exceptionally muscular. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Attractive, Nature. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Chad Bristol, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his chestnut hair to look like a famous performer. His fierce hazel eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Everard was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Flaws: PTSD. Bonds: Rich, Attractive, Guardian, Family. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Everard Tickle, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 7000 cp. Citrine (80 gp). Aquamarine (900 gp). Star ruby (800 gp).


Social Check DCs

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