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NPC Generator

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Advanced [show]


Tim Ogden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise green.

Personality: This man loves music and to teach people music more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the east. Tim was born on a far eastern island where he grew up under the tutelage of his father, an expert Servant. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Poor, Immigrant. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Tim Ogden, Male Human Adept 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 15 (+2)7 (-2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Lance Beitz, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Scribe. His hair, while still mostly blonde, has prominent grey streaks. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Scribe and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Joker, Logical, Artistic. Bonds: Job, Attractive. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Lance Beitz, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 21000 cp. Malachite (8 gp). Azurite (8 gp). Black star sapphire (500 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Manfred Sharps, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy black pantaloons and a green scarf. He wears his hair in dreadlocks. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Manfred was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Sharps, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 15 (+2)5 (-3)
Skills Performance -1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Nicholas Addington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: Born in the west to a Spy, Nicholas learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a Spy soon after.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Slave, Has a crush, Job, Debt. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Nicholas Addington, Male Human Fighter 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 16 (+3)16 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 700 gp. Peridot (70 gp). Black pearl (800 gp). Tourmaline (70 gp). Fiery yellow corundum (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He has wavy chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.

History: Everard was born in the west. At a young age he loved to build and create. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend

Ideals: Persistence, Impeccable. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Everard Badger, Male Human Barbarian 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 7 (-2)12 (+1)
Skills Medicine +1, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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