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NPC Generator

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Advanced [show]


Chad Dryden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown tunic with tan highlights, and long pastel pants that bunch up around his shoes. His blonde hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Chad was raised in a hard working conservative environment. He worked as a nervous Engraver and found it very stressful. He then took over the family business and is one of the better Engraver for hire.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Attractive, In love, Job. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Chad Dryden, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 3000 cp. Rhodochrosite (10 gp).


Social Check DCs


Everard Tyndall, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His hair is red and curly. His eyes, though not visible through his cowl, are gray.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Dilettante, Everard learned a great deal about his father's area of expertise. He worked as a nervous Dilettante and found it very stressful. He now owns his own business.

Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Tyndall, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)16 (+3) 8 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs


Chad Woods, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He likes to wear tan tank tops with black pants. His blonde hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Chad will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has never given up on his painting dream.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Artistic. Bonds: Adventurer, Military, Religious. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Chad Woods, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills History +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Old masterpiece painting (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Richard Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His tied-back hair is blonde. His brown eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Sailor. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a slaver, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Richard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Sailor like his mother before him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Mentor, Enemies. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Richard Watson, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)13 (+1) 14 (+2)7 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp.


Social Check DCs


John Churchill, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He wears his brown hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: John was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Miner and was forced into it by his family.

Flaws: Ugly, Depressed, Disease. Bonds: Adventurer, Family. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

John Churchill, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 3100 sp.


Social Check DCs

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