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NPC Generator

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Advanced [show]


Adam Prescott, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Shoemaker. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He's since become an addict/alcoholic.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Logical, Artistic. Flaws: Disease, Addict. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Adam Prescott, Male Human Adept 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Medicine +5, Sleight of Hand -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Kyle Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting tan shirt and pants. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are gray.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: Many gnolls want him driven away.

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Slave, Enemies. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Kyle Thackeray, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hugh Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was a Miner, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Antagonistic, Ugly, PTSD. Bonds: Has a crush, Adventurer. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Hugh Peyton, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Everard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He carries a battered mace and tarnished bastard sword as well. His black hair, when down, is lengthy. His amber eyes peer out from beneath his small white hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Sensitive, Forgetful. Bonds: Rich, Religious. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Everard Clapham, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 900 sp.


Social Check DCs


Peter Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His wide-brimmed hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: He got into the Tanner business at a young age. He helped his mother out around the business and became quite the natural. He has achieved small success as a Tanner.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic, Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Peter Van Es, Male Human Commoner 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 7000 sp. Iolite (80 gp). Sard (80 gp). Aquamarine (800 gp). Azurite (4 gp). 1 Minor magic item.


Social Check DCs

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