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NPC Generator

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Advanced [show]


Balimaar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, tan cloak. His hair is always cut to a buzz. His fierce amber eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south to a Dyer, Balimaar learned a great deal about his father's area of expertise. A freak accident while working with his Interpreter father left him crippled. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Disease. Bonds: Job, Has a crush. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Balimaar Tewksbury, Male Human Ranger 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lance Barclay, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mortician does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Lance was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Mortician.

Motivation: To be a Architect again; and his religion dominates his actions

Ideals: Optimist. Bonds: Job, Attractive, Religious. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Lance Barclay, Male Human Monk 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 10 (+0)8 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Frederick Cotton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. He wears his hair in dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.

History: Frederick was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Lazy. Bonds: Rich, Attractive. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Frederick Cotton, Male Human Monk 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 600 gp. Star rose quartz (60 gp). Freshwater pearl (16 gp). Chalcedony (60 gp). Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Dean Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue deerstalker hat and blue clothes. He has a moderate pudge and is not very fit. He has styled his red hair well, parting it to the left. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Dean was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Dean Morton, Male Human Expert 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Charles Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His red hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Mundane, Antagonistic, Disease. Bonds: Poor. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Charles Enfield, Male Human Rogue 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)16 (+3) 6 (-2)12 (+1)
Skills Animal Handling +1, History +6
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Terran
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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