Geoffrey Hastings, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His red hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Slave, Mentor, Adventurer. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 6000 sp. 4 Holy water.
Don York, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and violet handkerchief worn on his left side. His black hair is styled in orderly dreadlocks. His amber eyes dart from person to person.
Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.
History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Impeccable. Flaws: PTSD. Bonds: Has a crush, Nature, Job. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 300 gp. A small bag of saffron. (80 gp). 1 Minor magic item.
Thomas Garfield, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a blue cloak and cross-gartered brown stockings. He has moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in a small forest village. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Slave, Nature, Religious. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
Possessions: 27000 sp. 1 Minor magic item.
Kyle Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and to prove his worth to the world
Flaws: Antagonistic, Impulsive, Secretive. Bonds: Immigrant, Job. Occupation: Butcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 9000 cp.
Percival Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a yellow low-cut shirt, and a deerstalker hat upon his head. He is bald on top and has large white tufts of hair around his ears. His brown eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Bellfounder.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
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