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NPC Generator

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Advanced [show]


Gunter Holton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: He was born in a small forest village. A gifted student he started as a Ruler, but he got bored and became a Assassin. He became a Assassin soon after.

Motivation: Retire the richest man in the south; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Gunter Holton, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 5 (-3)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Adelard Wade, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze. His silver hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Insane, Depressed, Antagonistic, Disease. Bonds: Rich. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Adelard Wade, Male Human Aristocrat 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gunter was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud; and doesn't want to be a roofer and was forced into it by his family

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Gunter Ainsworth, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Gerald Lincoln, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is renowned for his bright grey suits and hats. With bright white hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and to unite with his brother

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Immigrant. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Gerald Lincoln, Male Human Bard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Iolite (40 gp).


Social Check DCs


Richard Middleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan armored body suit, with a simple red line shooting up and back down. His red hair, when down, is lengthy. He has brown eyes and a tan hat with a red feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has a rivalry with the Church that dominates his actions; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Guardian, Military, Religious. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Middleton, Male Human Adept 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 12 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)18 (+4) 15 (+2)13 (+1)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Elven, Aquan, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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