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NPC Generator

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Advanced [show]


Don Lancaster, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a wide-brimmed hat to cover his moderate length golden hair. His green eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 4 years old his parents immigrated from the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Immigrant. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Don Lancaster, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 17 (+3)7 (-2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Henry Yeardley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His hair, while still mostly auburn, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: He dislikes all the random violence that takes place in the west. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Pacifist, Joker, Fighting. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Henry Yeardley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)15 (+2) 11 (+0)15 (+2)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Harlow, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is lengthy. His eyes are likewise gray. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the east to a Carpenter, Adam learned a great deal about his mother's area of expertise. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away.

Ideals: Athletic. Flaws: Terse. Bonds: Attractive, Enemies, Job, Immigrant. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Adam Harlow, Male Human Warlock 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Clayton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown small hat and brown clothes. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 7 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered dancing. Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Optimist, Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Bertram Clayton, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1900 sp.


Social Check DCs


Everard Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright tan suits and hats. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of western immigrants he idolized his mother. Everard was born on a far western forest where he grew up under the tutelage of his mother, an expert Glassblower. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Athletic, Justice, Impeccable. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Barclay, Male Human Wizard 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 10000 cp. Fiery yellow corundum (500 gp).


Social Check DCs

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