Roland Bristol, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His brown hair is styled in orderly dreadlocks. His eyes are violet and beady.
Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Hematite (15 gp).
Reynard Stansfield, Male Human [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. His hazel eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Soapmaker, but he got bored and became a Dyer. He inherited the family business which he has now maintained for 6 years.
Motivation: To protect his home.
Ideals: Fighting. Bonds: Attractive, Guardian, Job. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 100 gp. Deep blue spinel (1500 gp). Coral (140 gp). Aquamarine (1500 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Jacobs, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He usually wears his white robe and has his kukri always slung over his shoulder. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted divine powers by his dying sister.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
Possessions: 1000 sp. 1 Darkwood Shield. 1 Breastplate. 1 Breastplate.
Adelard Heiser, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is cut short. His eyes, though not visible through his cowl, are green.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the south, certain he would find work there.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Bonds: Enemies, Immigrant, Rich. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Celestial, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Randal Royston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Randal was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Flaws: Insane, Impulsive, Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1900 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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