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NPC Generator

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Advanced [show]


Everard Barclay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length silver hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: Born in the east his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Healer. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to get a good night's sleep

Flaws: Insomniac. Bonds: Attractive, Military, Poor, Job. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Everard Barclay, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)17 (+3) 15 (+2)11 (+0)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Solomon Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He carries with him a set of daggers on his belt, each one with a topaz on the hilt. His black hair is still thick. His eyes are likewise hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Opinionated. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Solomon Palomarez, Male Human Aristocrat 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)7 (-2)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Diggory Harper, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Optimist, Joker, Gifted. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Diggory Harper, Male Human Aristocrat 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 10 (+0)8 (-1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Reynard Shipley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears professional attire. His hair is long and auburn with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: Reynard was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Athletic, Justice. Flaws: Insane. Bonds: Attractive, Guardian. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Reynard Shipley, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Chrysoberyl (60 gp). Chrysoprase (20 gp). Brown-green garnet (60 gp).


Social Check DCs


William Northcott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his silver hair in a flapper bob. His eyes are likewise brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: He was born in a small island village. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young William began to lead the lost caravan. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

William Northcott, Male Human Sorcerer 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 400 gp. Bloodstone (40 gp). Red garnet (50 gp). Amethyst (50 gp). Golden pearl (50 gp).


Social Check DCs

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