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NPC Generator

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Advanced [show]


Guy Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His white hair is matted, messy, and big. He has several tiny topaz earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: To be a Adventurer again; and sabotage a competitor

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Guy Axton, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Justin Rayden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and brown with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His eyes are a pleasant violet.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. Recently the stress of being a Slave Trader has made it difficult for him to sleep.

Motivation: Further expansion of business; and to end his boredom

Flaws: Insomniac, Mundane. Bonds: Job, Military, Nature. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Justin Rayden, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Chad Copeland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Animal Trainer. He sports a flattop hair cut. He is baby faced.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Animal Trainer, Chad learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. Recently the stress of being a Animal Trainer has made it difficult for him to sleep.

Motivation: He wants to meet his childhood hero.

Flaws: Depressed, Insomniac. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Chad Copeland, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 8 (-1)13 (+1)
Skills Athletics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Giant, Infernal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: Just what you see.


Social Check DCs


Gerald Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long silver beard with little hanging trinkets. His hazel eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Bookbinder, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Secretive, Mundane. Bonds: Job, Immigrant, Enemies. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Gerald Wordsworth, Male Human Bard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Arcana +4, Perception +7
Senses Passive Perception 17
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 200 gp. Amber (80 gp).


Social Check DCs


Ernest Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. This violet eyed southerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Ernest was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has worked as a Merchant like his father before him.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Fighting, Persistence. Bonds: Job, Family, Religious. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Tinley, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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