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Conrad Carlton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He dresses in grey turtlenecks beneath a brown coat with yellow slacks. His long blonde hair reaches down to his waist. He has a dull look in his amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Painter, who enjoyed hunting, Conrad was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: Wants a kiss; and marry his sister to traveling adventurers

Ideals: Joker, Entrepeneur. Bonds: Nature, Family, Has a crush. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Conrad Carlton, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Norman Wellington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He has styled his white hair well, parting it to the left. His eyes are a pleasant gray.

Personality: He likes to make people angry or surprised. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Brewer, who enjoyed hunting, Norman was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Mercenary.

Motivation: To pay off his debts; and to be a brewer again

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Nature, Job, Debt. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Norman Wellington, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp.


Social Check DCs


Richard Clapham, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears black painted combat armor at almost all times. His left hand appears badly burned and disfigured. He wears his auburn hair up in a very large beehive style do. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Richard Clapham, Male Human Warrior 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Nature +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tim Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, grey shirt, and black tie. He has a moderate pudge and is not very fit. His white hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast island. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Tim Sheldon, Male Human Adept 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 6 (-2)7 (-2)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Druidic, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Anselm Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue costume with the symbols of magic on his torso. He has golden hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north to a Laborer, Anselm learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Laborer job and began his own company from there.

Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Bonds: Attractive, Guardian, Religious, Job. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Atterton, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 18 (+4)18 (+4)
Skills Religion +3, Survival +6
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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