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NPC Generator

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Advanced [show]


Guy Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He tends to wear a black poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His long white hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He struck the Mercenary job and began his own company from there.

Motivation: Retire the richest man in the west.

Ideals: Disciplined, Entrepeneur. Bonds: Slave, Military, Job. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Guy Hallewell, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)7 (-2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 30 pp. Amethyst (160 gp).


Social Check DCs


Anselm Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. His black hair is cut short. He has green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by drow. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Joker. Bonds: Slave, Enemies, Rich. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Anselm Hampton, Male Human Bard 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 gp.


Social Check DCs


Heward Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan cloak and cross-gartered green stockings. He wears a small hat to hide his balding. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Heward's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Poor, Has a crush. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Heward Carlton, Male Human Fighter 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7

Possessions: 700 gp.


Social Check DCs


Theobald Ryley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Layabout uniform. He wears his black hair up. His eyes are blue and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern.

Flaws: Emotional. Bonds: Job, Poor, Mentor, Adventurer. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Theobald Ryley, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 17 (+3)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 34000 sp.


Social Check DCs


Tim Clare, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has white hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Tim was born the youngest of three triplets. His childhood dream was to be a Ruler, but he was a colossal failure. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist. Bonds: Attractive, Enemies, Family, Job. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Tim Clare, Male Human Aristocrat 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Artisan’s tools. 1 Good lock. 1 Backpack. 1 Healer’s kit.


Social Check DCs

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