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NPC Generator

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Advanced [show]


Raymond Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His black hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Herbalist, Raymond learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Raymond Lindsey, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Miles Berkeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars, and is pretty ugly. His white hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Carpenter father left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Addict, Disease, Insomniac. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Berkeley, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)16 (+3) 5 (-3)15 (+2)
Skills Stealth +5, Survival -1
Senses Passive Perception 7
Languages Common, Giant, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. Large well-done wool tapestry (300 gp). 3 Holy water.


Social Check DCs


Percival Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear blue pants and tee shirts. He is bald on top and has large brown tufts of hair around his ears. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. He has dedicated himself to building a better village for his children.

Motivation: Sabotage a competitor.

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Percival Paxton, Male Human Paladin 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Anselm Clive, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown leather gloves, a brown jacket, and tight pants. His hair is cut close to his head. He has brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Scribe, Anselm learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Secretive. Bonds: Family, Job, Attractive. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Anselm Clive, Male Human Cleric 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 50 pp. Obsidian (5 gp).


Social Check DCs


Everard Hampton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is lengthy and is close to two feet long. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect his home

Flaws: Fearful. Bonds: Poor, Attractive, Guardian, Nature. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Everard Hampton, Male Human Warlock 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 7 (-2)8 (-1)
Skills Animal Handling +1, History +5
Senses Passive Perception 8
Languages Common, Ignan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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