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John Bristol, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright violet suits and hats and is in decent physical shape. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: John hails from a village terrorized by drow. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He was granted psionic powers by his dying sister.

Motivation: He wants revenge against drow; and revenge

Ideals: Artistic, Gifted. Bonds: Enemies. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

John Bristol, Male Human Druid 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 16 (+3)10 (+0)
Skills Deception +3, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Giant, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: Coral (40 gp). Iolite (70 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Darby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his violet eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: Gifted from a young age, Gerard studied abroad. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Darby, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cory Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His hair is short and brown. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Flaws: Mundane. Bonds: Attractive, Job, Immigrant, Rich, Enemies. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Cory Brady, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 14000 cp. Hematite (11 gp). Black opal (700 gp). Aquamarine (900 gp).


Social Check DCs


Peter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a pastel scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Peter hails from a village terrorized by dire rats. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in hand crossbow use. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Insane, Insomniac, Impulsive. Bonds: Enemies. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Gladstone, Male Human Bard 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He dresses in white turtlenecks beneath a tan coat with black slacks. His long silver hair is drawn into a two foot long braid. His thin eyebrows rest above his beady brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Gilbert Wakefield, Male Human Adept 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 5000 sp.


Social Check DCs

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