Anselm Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of the four houses of cards around his neck, and a longsword on his belt. He wears his blonde hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Gifted from a young age, Anselm studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Artistic, Gifted. Bonds: Attractive. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Anthony Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky violet painted plate armor. He has blonde hair. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Anthony studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Anthony never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To protect his home; and to be a animal trainer again
Ideals: Gifted. Flaws: Insane. Bonds: Guardian, Job, In love. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 10 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Hunter Langston, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the east, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
Possessions: Aquamarine (1600 gp). Alexandrite (1600 gp). Blue sapphire (1400 gp).
Arnold Richie, Male Human [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He wears his golden hair up in a very large beehive style do. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.
History: Arnold was born in the south. At a young age he loved to build and create. He worked as a nervous Mason and found it very stressful. He used his abilities to travel the world and help people.
Motivation: He has a crush on the local Sculptor; and he's in love
Ideals: Philantrophist, Persistence. Bonds: Religious, Job, Has a crush. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Randal Easton, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his crossbow ready. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant blue.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: The child of northern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Randal's homeland. Randal decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 sp.
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