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NPC Generator

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Advanced [show]


Henry Astley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his spear ready. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes and a grey hat with a violet feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Astley, Male Human Expert 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)8 (-1) 15 (+2)11 (+0)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Pink pearl (120 gp). Smoky quartz (20 gp).


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. He wears a colorful flower in his chestnut hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Bertram was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Impeccable, Optimist. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Bertram Gentry, Male Human Aristocrat 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp. Azurite (12 gp). Bloodstone (70 gp). Star ruby (800 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs


Reynard Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is short and black. His hazel eyes dart from person to person.

Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Reynard hails from a village terrorized by brigands. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Flaws: Depressed. Bonds: Adventurer, Enemies, Nature. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Reynard Yorke, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Camden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports grey clothing, slightly heavier than average wear. His brown hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his writing dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Camden, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)7 (-2) 10 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Superior lock. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Percival Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Religious, Adventurer, Poor. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Gladstone, Male Human Bard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 700 gp. Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs

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