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NPC Generator

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Advanced [show]


Theodoric Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and silver. His half smiles and green eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Theodoric was born the youngest of three triplets. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Family. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Theodoric Bradshaw, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)17 (+3) 12 (+1)8 (-1)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Wymar Southey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes are green.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Flaws: Insane. Bonds: Adventurer, Rich, Enemies. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Wymar Southey, Male Human Bard 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Thornton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, blue, dusty cloak. His brown hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Roland lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: Revenge.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, Family, Rich. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Roland Thornton, Male Human Expert 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)9 (-1) 19 (+4)9 (-1)
Skills Athletics +1, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 900 gp. Golden yellow topaz (1600 gp).


Social Check DCs


Drogo Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is matted, messy, and big. His eyes are green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic, Joker. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Heiser, Male Human Paladin 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Arnold Langdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is slicked back into a classic pompadour. This brown eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Arnold was born in the north. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and human compassion

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic, Racist. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Arnold Langdon, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Everburning torch.


Social Check DCs

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