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Advanced [show]


Balimaar Gentry, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His hair is silver and very short. His green eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Balimaar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to settle down with his crush

Flaws: Insomniac, Antagonistic, Mundane. Bonds: Job, Has a crush. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Gentry, Male Human Commoner 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 11 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Hunter Alby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His blonde hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Hunter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic, Gifted. Flaws: Ugly, Shy, Depressed. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Hunter Alby, Male Human Commoner 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp. White pearl (70 gp). Deep green spinel (70 gp). Malachite (14 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky blue painted plate armor. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: To protect his home; and an old rival family wants him found

Flaws: Disease. Bonds: Attractive, Family, Guardian. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Geoffrey Birkenhead, Male Human Sorcerer 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. Pink pearl (110 gp). Jasper (50 gp). Rock crystal (50 gp). Malachite (13 gp).


Social Check DCs


Rolf Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso. He carries with him a set of tridents, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a long chestnut beard, and similarly colored long hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom.

Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Rolf Redfield, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 14 (+2)6 (-2)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dean Tinley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His red hair is slicked back into a classic pompadour. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Miller, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Cynical, Impulsive. Bonds: Poor, Job. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Dean Tinley, Male Human Fighter 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 18 (+4)16 (+3)
Skills Perception +7, Religion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 700 gp. Amethyst (90 gp). Coral (90 gp). Violet garnet (1500 gp). Azurite (10 gp).


Social Check DCs

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