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Advanced [show]


Anselm Davenport, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown costume with the symbols of magic on his torso. His blonde hair is heavily combed to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Anselm was born in the north. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Tailor again; and to prove his worth to the world

Ideals: Athletic, Persistence. Flaws: Impulsive, Racist. Bonds: Job. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Davenport, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rolf Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of magic on his torso. His brown hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Impulsive, Selfish. Bonds: Attractive, Rich. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Rolf Abram, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)5 (-3) 14 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Charles Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a grey tunic with brown highlights, and long violet pants that bunch up around his shoes. His skin is also unnaturally pale. He keeps his long red hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Charles Birkenhead, Male Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Aquamarine (600 gp). Amber (140 gp). Rose (40 gp). 1 Darkwood Buckler.


Social Check DCs


Anselm Darby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His hair, while still mostly brown, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a island tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Ideals: Optimist. Bonds: Rich, Job, Nature, Adventurer, Religious. Occupation: Laborer

Voice: American accent

Attributes [hide]

Anselm Darby, Male Human Ranger 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 8 (-1)11 (+0)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 22000 cp. Black pearl (900 gp). Malachite (12 gp). Carnelian (40 gp).


Social Check DCs


Peter Bentham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky tan painted plate armor. His auburn hair is heavily combed to the left. His fierce gray eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He then took over the family business and is one of the better Barrister for hire.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Job, Slave, Enemies. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Peter Bentham, Male Human Druid 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1800 gp. Citrine (40 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Azurite (7 gp). Emerald (1600 gp). Blue sapphire (1600 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs

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