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NPC Generator

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Advanced [show]


Lewis Sutton, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a penchant for wearing a ring with an oversized ruby on his right hand. With bright brown hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and he is greedy

Ideals: Joker. Flaws: Insane. Bonds: Rich, Religious, Family. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lewis Sutton, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 6000 cp.


Social Check DCs


Lewis Shipley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is short and brown. His eyes are green and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a island tribe. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and a need for knowledge about a nearby landmark

Flaws: Impulsive, Insane. Bonds: Rich, Nature, Adventurer, Has a crush. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Lewis Shipley, Male Human Expert 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 8 (-1)8 (-1)
Skills Persuasion +1
Senses Passive Perception 9
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Richard Langdon, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man is dressed in a clean tan cloak covering his clean studded leather. His white hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 6 years old his parents immigrated from the east. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He has drifted from career to career and currently works as a Map Maker.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Extrovert, Gifted. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Richard Langdon, Male Human Expert 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)6 (-2) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Hastings, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His feathered hat is riddled with cuts and holes. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Bricklayer has made it difficult for him to sleep.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Insane, Insomniac. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Patrick Hastings, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)11 (+0) 9 (-1)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp. Peridot (30 gp). Moonstone (30 gp).


Social Check DCs


William Sherwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear grey tank tops with blue pants. He wears a colorful flower in his red hair. He has amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a necromancer, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, William took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He is unsatisfied with his job; and wishes to resurrect an old love

Ideals: Opinionated, Gifted. Bonds: Attractive, Mentor. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

William Sherwood, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp.


Social Check DCs

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