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NPC Generator

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Advanced [show]


Raymond Hailey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a violet and grey handkerchief worn on his right side. He has a small bristly mustache and wavy silver hair. His fierce violet eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich western family. From there he went from mercenary job to mercenary job. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and many orcs want him driven away

Flaws: Antagonistic. Bonds: Job, Rich, Adventurer, Enemies. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Raymond Hailey, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 17 (+3)16 (+3)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 500 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Trym Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright grey suits and hats. He has wavy silver hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Trym was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted, Philantrophist. Flaws: Racist, Mundane. Bonds: Immigrant, Attractive. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Trym Harrington, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 50 pp.


Social Check DCs


Geoffrey Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He sports a long silver beard, and similarly colored long hair. This amber eyed westerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Joker, Fighting. Flaws: Selfish. Bonds: Attractive, Slave, Rich. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Geoffrey Dalton, Male Human Barbarian 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Brent, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His brown hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Mercenary profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. Recently the stress of being a Animal Trainer has made it difficult for him to sleep.

Motivation: To be a Mercenary again; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Insomniac. Bonds: Guardian, Job, Family. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Solomon Brent, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hubert Badger, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in blue turtlenecks beneath a tan coat with white slacks. His white hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Athletic, Extrovert. Bonds: Job, Mentor, Family. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Hubert Badger, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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