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Advanced [show]


William Gentry, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a green poncho over his likewise colored trousers and shirt and is in decent physical shape. He has black hair. He has green eyes and a green hat with a yellow feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted martial powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

William Gentry, Male Human Warlock 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp. Blue star sapphire (500 gp). Violet garnet (700 gp). Rock crystal (60 gp).


Social Check DCs


Simon Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright auburn hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Ruler, who enjoyed hunting, Simon was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Nature. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Simon Eastaughffe, Male Human Paladin 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Reynard Royston, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. He wears a broad hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Enemies, Adventurer. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Royston, Male Human Druid 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)19 (+4) 12 (+1)15 (+2)
Skills Investigation +7, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Goblin, Ignan, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. Deep blue spinel (1100 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Shelby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Marshal. He carries with him a set of clubs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is greasy and uncared for. He has blue eyes and a white hat with a tan feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Map Maker, but he got bored and became a Marshal. He inherited the family business which he has now maintained for 9 years.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Shane Shelby, Male Human Ranger 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)14 (+2) 7 (-2)14 (+2)
Skills Acrobatics +1, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Trym Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a white shirt with thin black vertical stripes and yellow pants. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His brown eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Antagonistic, Disease. Bonds: Slave, Attractive, Adventurer. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Trym Gladstone, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Arcana +6, Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Orc, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp. Bloodstone (70 gp). Emerald (1100 gp). Lapis lazuli (9 gp). Rhodochrosite (9 gp).


Social Check DCs

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