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NPC Generator

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Advanced [show]


Thomas Darlington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears red leather gloves, a red jacket, and tight pants. His blonde hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many brigands want him driven away; and to find somewhere to settle down

Ideals: Artistic, Fighting. Flaws: Mundane. Bonds: In love, Enemies. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Darlington, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Hunter Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He carries with him a set of spears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a white handlebar mustache and slicked back white hair. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a Sailor, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: PTSD. Bonds: Job, Family, Poor. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Dayton, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 8 (-1)7 (-2)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Adelard Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Navigator, Adelard learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and to be a masseuse again

Ideals: Philantrophist, Optimist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Adelard Davenport, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)15 (+2) 11 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. Lapis lazuli (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Frederick Alston, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Beggar. He has a moderate pudge and is not very fit. His hair, while still mostly white, has prominent grey streaks. His green eyes peer out from beneath his broad green hat.

Personality: Always inclined to offer people food he seems plenty friendly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was always a brilliant, if unscrupulous mind. His druidic abilities were realized during a raid on his village. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Frederick Alston, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theodoric Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting black shirt and pants. He wears a wide-brimmed hat to cover his moderate length black hair. He has brown eyes and a black hat with a grey feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Theodoric's mother didn't care for him much, and the feeling was mutual. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Ainsworth, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)18 (+4) 14 (+2)10 (+0)
Skills Deception +2, Nature +6
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 600 gp. Violet garnet (500 gp). Red-brown spinel (110 gp). Obsidian (5 gp). Smoky quartz (20 gp).


Social Check DCs

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