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Advanced [show]


Aldous Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Bonds: Attractive, Family, Job. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Aldous Bradford, Male Human Commoner 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 100 pp.


Social Check DCs


Gunter Dumph, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a brown collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He has a small bristly mustache and wavy white hair. His fierce green eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: When he was but 5 years old his parents immigrated from the east. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it; and he has a crush on the local bookbinder

Ideals: Joker, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Gunter Dumph, Male Human Rogue 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Thomas Kimberly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey broad hat and grey clothes. He is an epitome of beauty. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Enemies. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Thomas Kimberly, Male Human Warrior 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Freshwater pearl (9 gp). Rose (80 gp). Fiery yellow corundum (500 gp). Obsidian (9 gp). 1 Minor magic item.


Social Check DCs


Arnold Brady, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears light armors faded through time and improper care. He wears his black hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Disease, Shy. Bonds: Rich. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Brady, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp. Blue quartz (13 gp). Aquamarine (400 gp). Chrysoprase (20 gp). Rich purple corundum (700 gp).


Social Check DCs


Drogo Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. His blonde hair is singed and shortened. His fierce hazel eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Mayor. He also has developed a complete distrust of the Jeweler profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Jeweler again.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Job, In love. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Wilberforce, Male Human Wizard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. 3 Antitoxin. 3 Antitoxin. 4 Tanglefoot bags.


Social Check DCs

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