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Advanced [show]


Richard Hackney, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a yellow broad hat and yellow clothes. His left leg appears badly burned and disfigured. His chestnut hair is cut short. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Fighting, Entrepeneur. Bonds: Guardian, Adventurer, Slave. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Richard Hackney, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Robert Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, white cloak. His golden hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Slave Trader profession.

History: A powerful brothel owner made him what he is. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a slave trader again

Flaws: Ugly, Emotional. Bonds: Job, Mentor, Enemies, Religious. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Robert Beitz, Male Human Fighter 10
Medium (5'11") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 99 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)18 (+4) 11 (+0)13 (+1)
Skills Animal Handling +4, Nature +8
Senses Passive Perception 10
Languages Common, Infernal, Auran, Dwarven, Goblin
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2400 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He sports a long red beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Geoffrey was born in the east. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Shepherd.

Motivation: He is unsatisfied with his job.

Ideals: Logical, Persistence. Bonds: Attractive, Job, Immigrant. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Barlow, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)14 (+2) 13 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1000 sp. Hematite (10 gp). Zircon (30 gp). Zircon (30 gp). Freshwater pearl (10 gp).


Social Check DCs


Everard Shelly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with red lining and desert motifs, and a wedding ring on his right hand. He sports a long blonde beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Map Maker, who enjoyed hunting, Everard was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He struck the Farmer job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Bonds: In love, Job, Adventurer, Nature, Immigrant. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Everard Shelly, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp. Banded agate (4 gp). Rhodochrosite (4 gp). White pearl (60 gp). 4 Thunderstones.


Social Check DCs


Norman Bradly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He wears a colorful flower in his black hair. He has hazel eyes and a green hat with a yellow feather.

Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the south, but his parents moved at a very young age to the north. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Family, Immigrant. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Norman Bradly, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Ignan, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs

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