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NPC Generator

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Advanced [show]


Theodoric Rowley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. His red hair is drawn into a tight pony tail with a skull scrunchie. He has several tiny amber earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Theodoric studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Theodoric Rowley, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)10 (+0) 7 (-2)10 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 800 gp.


Social Check DCs


Raymond Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Architect does. He sports a flattop hair cut. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal writing training, and achieved minor success. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Disciplined, Artistic. Bonds: Job, Mentor. Occupation: Architect

Voice: American accent

Attributes [hide]

Raymond Sherwood, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2400 sp. 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Chad Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan cloak and cross-gartered brown stockings. His silver hair is cut short with large spiked bangs in the front. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Chad has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against gnolls.

Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Military. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Chad Copeland, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 17 (+3)8 (-1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5

Possessions: 300 gp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Aldous Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair, when down, is lengthy. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Aldous Birkenhead, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Gresham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large tan mantle and cape that has been intricately interwoven into his grey robe. His auburn hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 7 years old his parents immigrated from the north. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Optimist, Justice. Bonds: Attractive, Immigrant, Adventurer. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Lewis Gresham, Male Human Rogue 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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