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NPC Generator

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Advanced [show]


Trey Rutherford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. His hair is golden and very short. His ears are large.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Detective father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Trey Rutherford, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 18000 cp.


Social Check DCs


Gomory Tinley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Armorer uniform. His red hair is cut short. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Gomory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. He worked as a nervous Armorer and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Mundane. Bonds: Job, Family. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Tinley, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)13 (+1) 15 (+2)18 (+4)
Skills Performance +6, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. Chalcedony (30 gp).


Social Check DCs


Drogo Carlton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His long red hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Drogo Carlton, Male Human Adept 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Geoffrey Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Slave. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Roscoe, Male Human Cleric 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Pink pearl (70 gp). Fiery yellow corundum (800 gp). Obsidian (10 gp). Golden pearl (70 gp).


Social Check DCs


Roger Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Dilettante does. He wears his blonde hair up in a very large beehive style do. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Dilettante like his father before him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Garrick, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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