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Advanced [show]


Everard Everly, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy.

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Everard Everly, Male Human Bard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp.


Social Check DCs


Guy Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His eyes are a pleasant gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Slave, Nature. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Guy Carlton, Male Human Cleric 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)6 (-2) 14 (+2)9 (-1)
Skills Medicine +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp.


Social Check DCs


Alexandre Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light black in addition to tight pants. His auburn hair is knotted and matted. He has a dull look in his amber eyes.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Extrovert. Flaws: Addict. Bonds: Immigrant, Family, Job. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Alexandre Addington, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 23000 cp. 1 Masterwork Common Melee.


Social Check DCs


John Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white feathered hat and white clothes. His red hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. During his travels, John and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, John discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. John fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants a kiss; and to reunite with his old friends

Ideals: Entrepeneur, Persistence. Flaws: Disease. Bonds: Poor, Adventurer, Has a crush. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

John Sherwood, Male Human Adept 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)7 (-2) 8 (-1)13 (+1)
Skills Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Solid gold idol (300 gp). 1 Minor magic item.


Social Check DCs


Richard Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Has a crush, Adventurer. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Richard Thackeray, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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