Manfred Tattersall, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. His white hair, when down, is lengthy. His eyes are brown and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Assassin, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.
Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Gilbert Hadleigh, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern man wears a red shirt with thin black vertical stripes and yellow pants. His white hair is long and unkept. His green eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Server, who enjoyed hunting, Gilbert was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to protect his home
Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp. Smoky quartz (40 gp). Violet garnet (1000 gp). 1 Minor magic item.
Nicholas Colby, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His blonde hair is long and unkept. His eyes are blue and catlike.
Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Religious. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Manfred Thorpe, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A powerful brothel owner made him what he is. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother.
Ideals: Passionate. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Rhodochrosite (8 gp). Iolite (50 gp). 1 Masterwork Common Melee.
Manfred Kensley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso. He is physically well-built. He has moderate length blonde hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Manfred lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: Revenge; and wants to open a new tavern
Flaws: Fearful. Bonds: Attractive, Family, Job, Enemies. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
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