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Advanced [show]


Diggory Washington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and typically wears tan cloth garments or leather armor. His left leg appears badly burned and disfigured. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Diggory was born in the west. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered west to less war torn lands. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: PTSD. Bonds: Guardian. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Diggory Washington, Male Human Cleric 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 9 (-1)4 (-3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Odo Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of halberds, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His long silver hair is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Tailor

Voice: German accent

Attributes [hide]

Odo Peyton, Male Human Warrior 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 7 (-2)15 (+2)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Gunter Abram, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gunter was born with his mother's beautiful face. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Optimist. Bonds: Job, Attractive, Adventurer. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Abram, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Malachite (5 gp). Azurite (5 gp).


Social Check DCs


Solomon Rodney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. He wears a colorful flower in his brown hair. His eyes are amber and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Mundane, Disease. Bonds: Immigrant, Attractive. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Solomon Rodney, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 4 (-3)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 7
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Solid gold idol (400 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (800 gp).


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a bow. He wears a Stetson hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Sculptor and occasionally as a mercenary.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

John Shelly, Male Human Barbarian 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 78 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. Banded agate (15 gp). Freshwater pearl (15 gp). Onyx (70 gp). Blue quartz (15 gp).


Social Check DCs

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