Hubert Melancon, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a blue vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. He has shaved his head bald. His thin eyebrows rest above his beady green eyes.
Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.
History: Born to a Bowyer, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Flaws: Ugly, Addict. Bonds: Poor, Immigrant, In love. Occupation: Bounty Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Goblin
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gomory Digby, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a trident on his belt. He has styled his white hair well, parting it to the right. His eyes are amber and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Gomory Hartford, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a blue small hat and blue clothes. His silver hair has been sun bleached extensively. His fierce green eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. Gomory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.
Motivation: To end his boredom.
Ideals: Impeccable. Flaws: Mundane. Bonds: Family, Nature. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Malachite (5 gp). Moonstone (20 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.
Dean Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. He wears his blonde hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves music and to teach people music more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich western family. He has had some formal music training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Money/treasure.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 60 pp.
Gerard Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This eastern man likes to wear brown tank tops with violet pants. His clothes are grease stained in places. His black hair has been sun bleached extensively. His eyes are hazel.
Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.
History: Born in the east to a Sculptor, Gerard learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 15 years.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Immigrant, Job. Occupation: Sculptor
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 800 gp. Eye agate (10 gp). Black pearl (1300 gp). Violet garnet (1300 gp). Moss agate (10 gp). 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Spyglass.
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