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Advanced [show]


Robert Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He is physically well-built. His tied-back hair is white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. Robert was born on a far western desert where he grew up under the tutelage of his father, an expert Cartwright. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a crush on the local Servant; and wants his loneliness to end

Flaws: Mundane. Bonds: Rich, Attractive, Has a crush, Immigrant, Slave. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Robert Staurheim, Male Human Rogue 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)6 (-2) 10 (+0)13 (+1)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 300 gp. Hematite (15 gp).


Social Check DCs


Kyle Sydney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. With a patchy white beard and wild white hair. He has violet eyes.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Blacksmith business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Mentor. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Kyle Sydney, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is long and black with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He has several tiny amethyst earrings on each ear.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered west to less war torn lands. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich, Family, Has a crush. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Trollope, Male Human Ranger 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 7 (-2)10 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 8
Languages Common, Sylvan, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Deep blue spinel (600 gp).


Social Check DCs


Theodoric Enfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail, and his gloved hand is found clutching a halberd. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and wants his loneliness to end

Flaws: Racist. Bonds: Attractive, Has a crush, Military, Immigrant. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Enfield, Male Human Aristocrat 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He is renowned for his bright white suits and hats. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Antagonistic, Disease. Bonds: Adventurer. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Gerald Copeland, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp. Iolite (20 gp).


Social Check DCs

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