Lewis Rutland, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely red suit with blue socks and a vest with buckled shoes. His tied-back hair is auburn. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and he has a crush on the local spice merchant
Ideals: Athletic. Flaws: Shy. Bonds: Has a crush, Rich, Adventurer. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 400 gp. Iolite (30 gp). White pearl (80 gp). Jet (80 gp). 1 Minor magic item.
John Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He carries with him a set of warhammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length white hair. His eyes are a pleasant gray.
Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp. 1 Masterwork studded leather.
Drogo Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is typically in his Barrister uniform. His hair is white and curly. His gray eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with writing.
History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and expand his business
Ideals: Artistic. Flaws: Shy. Bonds: Job, Nature, Slave. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Percival Sheldon, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black tunic with pastel highlights, and long white pants that bunch up around his shoes. He is an epitome of beauty. He has moderate length blonde hair. His gray unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Sage business at a young age. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.
Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark
Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Chad Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is well dressed, constantly wearing a black suit, blue shirt, and grey tie. He has a hunchback. His tied-back hair is black. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the north to a Fortune-teller, Chad learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Someone believes him a fraud; and further expansion of business
Ideals: Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 900 gp. 1 Minor magic item.
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