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NPC Generator

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Advanced [show]


Patrick Acton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long auburn beard, and similarly colored long hair. His eyes are gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Emotional, Disease. Bonds: Rich. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Patrick Acton, Male Human Sorcerer 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp. Alexandrite (1000 gp). Black pearl (1000 gp). Aquamarine (1000 gp). Deep green spinel (120 gp).


Social Check DCs


Gerald Davenport, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy grey pantaloons and a green scarf. He keeps his long red hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gerald hails from a village terrorized by orcs. In his 13th year, his parents were killed by a orcs raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Many orcs want him driven away; and he desires power and/or immortality

Ideals: Athletic, Impeccable. Bonds: Adventurer, Rich, Enemies. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Gerald Davenport, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork manacles. 1 Crowbar. 1 Backpack.


Social Check DCs


Godfrey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, constantly wearing a blue suit, white shirt, and brown tie. He keeps his long brown hair kept up in a rat tail. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a slaver, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Pinkerton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Banded mail.


Social Check DCs


Ernest Cornish, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with red pants. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. His hazel eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Adventurer, who enjoyed hunting, Ernest was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his writing dream.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Professionalism, Artistic. Flaws: Mundane. Bonds: Slave, Nature. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Ernest Cornish, Male Human Monk 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Langston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan shirt with thin grey vertical stripes and green pants. His hair is long and auburn with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to find somewhere to settle down

Ideals: Gifted, Fighting. Flaws: Shy, Addict, Impulsive. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Trey Langston, Male Human Warrior 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1300 gp. Jade (120 gp). Zircon (30 gp). Azurite (16 gp).


Social Check DCs

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