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NPC Generator

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Advanced [show]


Bertram Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His brown hair is lengthy. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Bertram Alton, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 29000 sp.


Social Check DCs


Peter Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red armored body suit, with a simple violet line shooting up and back down. His chestnut hair is thinning but still full. His blue eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy, self-centered, vain, and jealous.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Shy, Selfish. Bonds: Religious, Enemies. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Westcott, Male Human Rogue 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 6 (-2)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Hunter Clinton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His deerstalker hat is riddled with cuts and holes. He has a dull look in his green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Opinionated. Flaws: Ugly, Racist, Insane. Bonds: Religious. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Hunter Clinton, Male Human Cleric 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 16 (+3)3 (-4)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 800 gp. Rock crystal (50 gp). Amber (90 gp). Blue sapphire (1100 gp). Tiger eye turquoise (6 gp). Silver pearl (90 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Dalton, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Poor, Religious. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rolf Dalton, Male Human Druid 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs


Hugh Reid, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Joker, Logical. Flaws: Depressed, Disease. Bonds: Military. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Hugh Reid, Male Human Rogue 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 17 (+3)13 (+1)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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