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Advanced [show]


Peter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. His auburn hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Insane, Shy. Bonds: Family, Job. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Peter Wedgwood, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


William Alby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears brown painted combat armor at almost all times, marred by chocolates. He wears a feathered hat to cover his moderate length brown hair. His eyes are amber and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 7 years old his parents immigrated from the north. William was born on a far northern island where he grew up under the tutelage of his mother, an expert Fisher. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Alby, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Hematite (14 gp). Onyx (80 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Sheldon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars, and a wedding ring on his left hand. His chestnut hair is thinning but still full. His eyes are gray and beady.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fortune-teller father left him crippled. He has worked as a Marshal like his father before him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: In love, Job. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Dustin Sheldon, Male Human Warlock 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Heward Tindall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break.

Ideals: Athletic, Artistic. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Heward Tindall, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)18 (+4) 14 (+2)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Auran, Terran, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Yorke, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his sickle, and a wedding ring on his left hand. He has styled his golden hair well, parting it to the left. His eyes are hazel and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is a Succubi in disguise. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly. Bonds: In love, Adventurer. Occupation: Navigator

Voice: German accent

Attributes [hide]

Gerard Yorke, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1400 sp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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