Godfrey Graham, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black coat over a tan low-cut shirt, and a deerstalker hat upon his head. His hair is short and silver. He has a dull look in his violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Job, Adventurer. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 200 gp. Azurite (16 gp).
Lance Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white shirt with thin pastel vertical stripes and blue pants. His auburn hair, when down, is lengthy. He wears an eyepatch.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. After a long history of fighting, Lance and his spouse have recently divorced.
Motivation: He seems to be bored by most things.
Flaws: Ugly, Mundane, Antagonistic, Disease. Bonds: Slave. Occupation: Barber
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Amber (100 gp). Peridot (40 gp).
Jocelyn Weston, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long chestnut beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.
History: Gifted from a young age, Jocelyn studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his dancing dream.
Motivation: Wants to work out more often; and he wants revenge against illithids
Ideals: Athletic, Disciplined, Artistic, Gifted. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. Malachite (4 gp). Moss agate (4 gp). White pearl (130 gp).
Miles Marleigh, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he usually wears his black robe and has his monstrous two handed axe always slung over his shoulder. His auburn hair, when down, is lengthy. His eyes are gray and catlike.
Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Gilbert Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a green coat with black slacks, and carries tridents. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Ploughman soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Aquan
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp. Golden circlet with four aquamarines (3000 gp).
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Their contribution stands as a beacon of hope for all adventurers!