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Advanced [show]


William Upton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, brown, dusty cloak. His silver hair is lengthy and is close to two feet long. His eyes are likewise gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: William was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. William's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Military, Poor, Adventurer, Job. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

William Upton, Male Human Wizard 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)18 (+4) 13 (+1)10 (+0)
Skills Insight +4, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Sylvan, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 40 pp. Large well-done wool tapestry (600 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item.


Social Check DCs


Bertram Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is red, silky, and of moderate length. His eyes are blue and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Bertram hails from a village terrorized by giants. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Justice. Bonds: Immigrant, Attractive, Family, Enemies. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Ramsay, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)6 (-2) 11 (+0)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Chrysoprase (80 gp). 1 Breastplate.


Social Check DCs


Aldous Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has a slight overbite and is overall scrawny. His moppish blonde hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Aldous was born the youngest of three triplets. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Hallewell, Male Human Rogue 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Henry Lester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white feathered hat and white clothes. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Henry Lester, Male Human Druid 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 18 (+4)5 (-3)
Skills Deception +0, Stealth +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 1 Minor magic item.


Social Check DCs


Justin Wakefield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His red hair is greasy and uncared for. He has a dull look in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: He was raised in a desert tribe. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Military, Nature, Immigrant. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Wakefield, Male Human Bard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs

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