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Advanced [show]


Aldous Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Passionate. Flaws: Disease, Fearful. Bonds: Adventurer, Rich. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Aldous Colby, Male Human Warlock 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 4 (-3)5 (-3) 16 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 sp. Eye agate (9 gp).


Social Check DCs


Henry Copeland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Henry Copeland, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +1, History +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Rock crystal (30 gp). Golden yellow topaz (500 gp). Rich purple corundum (800 gp).


Social Check DCs


Solomon Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a blue deerstalker hat and blue clothes. He has a white handlebar mustache and slicked back white hair. His amber eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east to a Beggar, Solomon learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He then took over the family business and is one of the better Beggar for hire.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and someone believes him a fraud

Ideals: Gifted. Flaws: Terse. Bonds: Job, Enemies. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Solomon Cornish, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Celestial, Goblin
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp.


Social Check DCs


Hunter Ogden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears just a yellow suit. He sports a flattop hair cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He believes the world needs to unite to get rid of illithids once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Mortician.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Addict. Bonds: Enemies, Slave, Job. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Hunter Ogden, Male Human Warlock 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp.


Social Check DCs


Adelard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Architect business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Artistic. Flaws: Emotional, PTSD. Bonds: Job, Adventurer. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Adelard Kimberly, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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