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NPC Generator

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Advanced [show]


Hunter Moreno, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with painting.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Adventurer, Rich, Religious. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Moreno, Male Human Rogue 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Kyle Barney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright black suits and hats and is in decent physical shape. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insane, Mundane, Insomniac. Bonds: Military, Immigrant. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Kyle Barney, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Altham, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His white hair is braided into rings. This amber eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Addict, Insane. Bonds: Poor, Debt. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Ralf Altham, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 600 sp.


Social Check DCs


Thomas Oakes, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His black hair is slicked back into a classic pompadour. He has gleaming, smiling amber eyes.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Thomas was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants a kiss; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Gifted. Bonds: Attractive, Guardian, Family, Job, Has a crush. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Thomas Oakes, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 11000 sp. Smoky quartz (70 gp).


Social Check DCs


Nicholas Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has no hair. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is content.

Flaws: Ugly, Mundane, Impulsive. Bonds: Rich. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Nicholas Garfield, Male Human Druid 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)6 (-2) 12 (+1)10 (+0)
Skills Acrobatics +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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