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NPC Generator

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Advanced [show]


Lance Langston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a well pressed and immaculate suit (or dress), marred by sweets. His tied-back hair is chestnut. His eyes are gray and he is always smoking a pipe.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Lance took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Fisher job and began his own company from there.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Lance Langston, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)13 (+1) 9 (-1)18 (+4)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 2 Tanglefoot bags.


Social Check DCs


Arnold Blyth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears just a blue suit. His auburn hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Arnold took refuge in the ruined castle and found the beat up longsword and armor he uses now. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Arnold Blyth, Male Human Rogue 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Robert Eastoft, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he is dressed in earthy colors with a black and brown handkerchief worn on his left side. His long golden hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Ideals: Justice, Gifted. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Robert Eastoft, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 16 (+3)8 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Alexandre Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is kept up in a ponytail inside a broad hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Shoemaker in town.

History: Alexandre was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has achieved small success as a Shoemaker.

Motivation: He is unsatisfied with his job.

Flaws: Addict, Cynical. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Alexandre Rutherford, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 15 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 30 pp.


Social Check DCs


Jocelyn Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His hair is short and chestnut. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of eastern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Cromwell, Male Human Druid 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp.


Social Check DCs

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