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NPC Generator

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Anthony Barton, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with blue lining and desert motifs, and sports empty pouches on his belt. His tied-back hair is golden. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and to reunite with his absent father

Flaws: Shy, Addict. Bonds: Military, Family, Job. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Anthony Barton, Male Human Paladin 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Copeland, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is renowned for his bright pastel suits and hats, marred by beers. He wears his golden hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: When he was but 5 years old his parents immigrated from the west. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: Further expansion of business; and doesn't want to be a barber and was forced into it by his family

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Job, Family. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Gerard Copeland, Male Human Warrior 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)9 (-1) 5 (-3)13 (+1)
Skills Insight +0, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Miles Chatham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is silver and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: To end his boredom; and an old rival family wants him found

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich, Family. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Miles Chatham, Male Human Ranger 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 40 pp. Brown-green garnet (140 gp). 1 Minor magic item.


Social Check DCs


Clerebold Acton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear black pants and tee shirts. His brown hair and beard is wavy and long. He has gray eyes and a black hat with a brown feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Knight, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Passionate. Flaws: Shy, PTSD. Bonds: Poor. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Acton, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Rose (30 gp). Aquamarine (1600 gp). Black opal (700 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is cut short. He has hazel eyes.

Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to prove his worth to the world

Ideals: Extrovert. Flaws: Impulsive. Bonds: Immigrant, Mentor, Adventurer. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Guy Willoughby, Male Human Warrior 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Black opal (500 gp). Alexandrite (1600 gp).


Social Check DCs

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