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Advanced [show]


Don Weld, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man tends to wear a large yellow jacket. His brown hair is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Tanner and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Bonds: Adventurer, Poor, Job. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Weld, Male Human Sorcerer 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 900 sp.


Social Check DCs


Solomon Windsor, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. He wears a colorful flower in his chestnut hair. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.

History: Born in the north to a Performer, Solomon learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Solomon Windsor, Male Human Fighter 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)16 (+3) 14 (+2)17 (+3)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Lapis lazuli (8 gp).


Social Check DCs


Dustin Wallace, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His moppish chestnut hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Dustin Wallace, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Theobald Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His hair is long and brown with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: Theobald hails from a village terrorized by giants. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by giants. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Insane. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Theobald Allerton, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp.


Social Check DCs


Drogo Brixton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his left hand. His golden hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated. Bonds: Attractive, In love, Adventurer, Family. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Brixton, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)7 (-2) 15 (+2)6 (-2)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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