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Advanced [show]


Hunter Tickle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His brown hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Hunter was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Family, Job. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Hunter Tickle, Male Human Warlock 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 10000 cp.


Social Check DCs


Wymar Chatham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by teas. He wears his brown hair up in a very large beehive style do. He has several tiny amber earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.

History: Born in the east to a Bricklayer, Wymar learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Job, Family. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Wymar Chatham, Male Human Warlock 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 60000 cp.


Social Check DCs


Peter Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He has brown hair. His eyes are likewise brown.

Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Peter took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic, Artistic, Fighting. Bonds: Family, Nature. Occupation: Server

Voice: Indian accent

Attributes [hide]

Peter Rutherford, Male Human Wizard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1000 sp. Azurite (10 gp). Hematite (10 gp). Zircon (20 gp).


Social Check DCs


Patrick Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His violet eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Patrick studied abroad. He has had some formal music training, and achieved minor success. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down; and he is content

Ideals: Artistic, Gifted, Philantrophist. Flaws: Shy, Mundane. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Patrick Barclay, Male Human Commoner 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Arcana +6, Athletics +6
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6

Possessions: 200 gp. Coral (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. He keeps his brown hair in a flapper bob. His violet eyes peer out from beneath his small red hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich eastern family. Cursed with unlife at a very young age, Norman has worked very hard to control his curse. He then took over the family business and is one of the better Farmer for hire.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting. Flaws: Disease. Bonds: Job, Religious, Rich, Debt. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Hayley, Male Human Monk 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs

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