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NPC Generator

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Advanced [show]


Trym Rayden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is lengthy and is close to two feet long. His half smiles and brown eyes are beguiling and draw you in.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Human compassion; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Job, Military, In love. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Trym Rayden, Male Human Expert 9
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4

Possessions: 1700 gp. Black pearl (1600 gp). Eye agate (9 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Blythe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his red hair up in a very large beehive style do. His amber eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Lance Blythe, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 46000 sp.


Social Check DCs


Hugh Addington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a green and brown robe with the hood down, and a wedding ring on his left hand. His white hair is cut jaggedly and amateurishly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: In love, Attractive, Adventurer, Poor. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Hugh Addington, Male Human Bard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 3 Smokesticks. 1 Thunderstones. 1 Everburning torch. 4 Holy water.


Social Check DCs


Drogo Darlington, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother; and revenge

Ideals: Justice. Flaws: Addict. Bonds: Family, Rich, Nature, Enemies. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Drogo Darlington, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)9 (-1) 18 (+4)16 (+3)
Skills Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Violet garnet (400 gp). Lapis lazuli (7 gp). Obsidian (7 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Miles Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His blonde hair is lengthy. He has gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business.

Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Religious, Job. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Miles Sydney, Male Human Warlock 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp.


Social Check DCs

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