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NPC Generator

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Advanced [show]


Thomas Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his mace ready. He has a very tight haircut. His brown eyes peer out from beneath his broad grey hat.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: Thomas was born the youngest of three triplets. One day when Thomas was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Thomas was heart-stricken from the event, and his father started working long hours to provde for them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a shipwright and was forced into it by his family

Ideals: Fighting. Flaws: Addict, Impulsive, PTSD. Bonds: Family. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Thomas Kimberley, Male Human Bard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +6, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 11000 cp. Sard (50 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Everard Bradley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Everard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy, Depressed. Bonds: Military, Religious. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Everard Bradley, Male Human Cleric 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 9 (-1)6 (-2)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Ainsworth, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a black costume with the symbols of strength on his torso. His auburn hair is slicked back into a classic pompadour. He has gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Map Maker business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He now owns his own business.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Selfish, Mundane. Bonds: Religious, Job. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Ainsworth, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)17 (+3) 11 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Silver holy symbol.


Social Check DCs


Jocelyn Alton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. His hair is red and curly. His eyes are likewise hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Poor, Adventurer, Family. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Jocelyn Alton, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Peter Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is chestnut, silky, and of moderate length. His blue eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Peter Kinsley, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 900 sp.


Social Check DCs

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