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NPC Generator

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Advanced [show]


Wymar Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his mace ready. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a forest tribe. He worked as a nervous Knight and found it very stressful. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Wymar Eastoft, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Thomas Southey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His hair is long and silver with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes, though not visible through his cowl, are brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Religious, Adventurer. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Thomas Southey, Male Human Warlock 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)9 (-1) 11 (+0)11 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A delicate brass dragon egg (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ralf Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His red hair is heavily combed to the right. His eyes are a pleasant blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. Ralf was born on a far northern island where he grew up under the tutelage of his father, an expert Bellfounder. He left for the north, certain he would find work there.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Adventurer, Immigrant. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Ralf Paxton, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp.


Social Check DCs


Don Hampton, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted, Justice. Bonds: Poor, Immigrant, Adventurer. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Don Hampton, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. Brass mug with jade inlays (400 gp). Solid gold idol (700 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blonde and curly. His thin eyebrows rest above his beady brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Family, Rich. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Denholm, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Lapis lazuli (11 gp). Rose (70 gp). Hematite (11 gp).


Social Check DCs

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