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NPC Generator

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Advanced [show]


Gerald Garfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his flail ready. His golden hair is lengthy and is close to two feet long. His eyes are blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments

History: A powerful wizard made him what he is. In his 14th year, his parents were killed by a illithids raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Mentor, Enemies. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Gerald Garfield, Male Human Cleric 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 8 (-1)10 (+0)
Skills Arcana +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Blakeley, Male Human [Permalink]

Personal [hide]

Description: This northern man is well dressed, constantly wearing a black suit, tan shirt, and white tie. His clothes are grease stained in places. His brown hair is cut short with large spiked bangs in the front. He has hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the north, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined. Bonds: Poor, Immigrant, Has a crush, Adventurer. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Thomas Blakeley, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)7 (-2) 14 (+2)16 (+3)
Skills Arcana +1, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Moss agate (11 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Theodoric Weld, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His black hair is heavily combed to the left. His brown eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and sabotage a competitor

Ideals: Artistic, Philantrophist. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Theodoric Weld, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)17 (+3) 15 (+2)11 (+0)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Anselm Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His silver hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered writing. Days after completing his studies, news broke out that his hometown was attacked by drow. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Regain custody of his son; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Enemies, Rich, Family. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Oakes, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Hunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is dressed in a clean green cloak covering his clean studded leather. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has always had a great fascination with Human culture. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Hunter Kelsey, Male Human Sorcerer 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Animal Handling +2, Investigation +6
Senses Passive Perception 9
Languages Common, Abyssal, Elven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 7000 sp. Chalcedony (40 gp). Tiger eye turquoise (8 gp). Alexandrite (700 gp). Black pearl (700 gp).


Social Check DCs

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