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Advanced [show]


Gomory Weld, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair and beard is wavy and long. His eyes are green and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Gomory hails from a village terrorized by gnolls. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Logical. Flaws: Ugly, Emotional, Depressed. Bonds: Enemies, Rich. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Gomory Weld, Male Human Commoner 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 10 (+0)14 (+2)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 12000 sp. Large well-done wool tapestry (600 gp).


Social Check DCs


Solomon Eastoft, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears a Stetson hat to cover his moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Justice, Fighting. Flaws: Insane, Fearful. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Solomon Eastoft, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Wymar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His black hair is long and unkept. He has a dull look in his violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Religious. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Wymar Tewksbury, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)10 (+0) 10 (+0)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. Moonstone (50 gp). Lapis lazuli (15 gp). Rock crystal (50 gp).


Social Check DCs


John Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue shirt with thin green vertical stripes and blue pants. His chestnut hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Fisher like his mother before him.

Motivation: He is unsatisfied with his job.

Flaws: Addict. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

John Sharps, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Ralf Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: Ralf wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a slaver, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined. Bonds: Rich, Mentor, Family. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Ralf Denholm, Male Human Wizard 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 6000 sp. Silver pearl (40 gp). Aquamarine (200 gp). Red-brown spinel (40 gp). Blue quartz (11 gp).


Social Check DCs

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